Ticket #10 (closed bug: fixed)

Opened 17 months ago

Last modified 17 months ago

circumvention for the crash when a player want to join a game without having the map.

Reported by: chlue Owned by: somebody
Priority: major Milestone:
Component: program logic Version:
Keywords: Cc:

Description

As long as the lobby crashes when the user dont have the map for the game, you could consider to add something like:

if ( !battle.IsMapAvailable?() ) {

wxMessageBox( _("You need to download the map before you can join this game."));
return;

}

to the BattleListTab::OnListJoin? method. Fits nice after the "if ( !battle.HasMod?() ) {..."-Check.

Beeing able to join the game without the right map is surely better, but this quick fix is way better than the crash.

Attachments

Change History

Changed 17 months ago by semi

  • component changed from component1 to program logic

Changed 17 months ago by anonymous

  • status changed from new to closed
  • resolution set to fixed

My bad, an unhandled exception.

Add/Change #10 (circumvention for the crash when a player want to join a game without having the map.)

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